Language at Play: Digital Games in Second and Foreign Language Teaching and Learning

Language at Play: Digital Games in Second and Foreign Language Teaching and Learning
Language at Play: Digital Games in Second and Foreign Language Teaching and Learning Login for the JSON version of this page.
Average: 0.00, 0 Ratings
Title
Language at Play: Digital Games in Second and Foreign Language Teaching and Learning
ISBN-10
0-205-00085-1
ISBN-13
978-0-205-00085-2
Author(s)
Judith E. Liskin Gasparro, Jonathon Reinhardt, Julie Sykes
Publisher
Pearson
Published
2024
Format
Paperback
Subtitle
Login for full book details.
Series
Login to see series details.
Imprint
Login for imprint details.
Pages
611
Language
Login for language details.
Subjects
Login for subjects details.
Genre
Login for genre details.
Description

Login for description.

Metadata
EAN
9780205000852
ASIN
0205000851
Prefix
978
Group
0
Group Name
English language
Group Identifier
978-0
Registrant
205
Publication
00085
Check Digit
2
Formatted
978-0-205-00085-2

Related Articles from our Blog

What is an EAN and How Does it Relate to an ISBN?

If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

Read More