Procedural Storytelling in Game Design

Procedural Storytelling in Game Design
Procedural Storytelling in Game Design Login for the JSON version of this page.
Average: 0.00, 0 Ratings
Title
Procedural Storytelling in Game Design
ISBN-10
0-429-94857-3
ISBN-13
978-0-429-94857-2
Author(s)
Tanya X. Short, Tarn Adams
Publisher
CRC Press LLC
Published
2019
Format
Subtitle
Login for full book details.
Series
Login to see series details.
Imprint
Login for imprint details.
Pages
200
Language
Login for language details.
Subjects
Login for subjects details.
Genre
Login for genre details.
Description

Login for description.

Metadata
EAN
9780429948572
ASIN
0429948573
Prefix
978
Group
0
Group Name
English language
Group Identifier
978-0
Registrant
429
Publication
94857
Check Digit
2
Formatted
978-0-429-94857-2

Related Articles from our Blog

What is an EAN and How Does it Relate to an ISBN?

If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

Read More