How video game designers use math
How video game designers use math Login for the JSON version of this page.
- Title
- How video game designers use math
- ISBN-10
- 1-60413-603-0
- ISBN-13
- 978-1-60413-603-6
- Author(s)
- Jill Egan
- Publisher
- Chelsea Clubhouse, Infobase Holdings, Inc.
- Published
- 2010
- Format
- Subtitle
- Login for full book details.
- Series
- Login to see series details.
- Imprint
- Login for imprint details.
- Pages
- 219
- Language
- Login for language details.
- Subjects
- Login for subjects details.
- Genre
- Login for genre details.
Description
Login for description.
Metadata
- EAN
- 9781604136036
- ASIN
- 1604136030
- Prefix
- 978
- Group
- 1
- Group Name
- English language
- Group Identifier
- 978-1
- Registrant
- 60413
- Publication
- 603
- Check Digit
- 6
- Formatted
- 978-1-60413-603-6