Dave Shreiner Books
Opengl Programming Guide: The Official Guide To Learning Opengl, Version 1.4
By OpenGL Architecture Review Board, Tom Davis, Mason Woo, Dave Shreiner, Jackie Neider
1. Introduction To Opengl -- 2. State Management And Drawing Geometric Objects -- 3. Viewing -- 4. Color -- 5. Lighting -- 6. Blending, Antialiasing, Fog, And Polygon Offset -- 7. Display Lists --...
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OpenGL(R) Reference Manual: The Official Reference Document To OpenGL, Version 1.4 (4th Edition)
By OpenGL Architecture Review Board, OpenGL Architecture Review Board Et Al., Dave Shreiner, Editor, Dave Shreiner
The Official Reference Document to OpenGL, Version 1.4OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by renderi...
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Interactive Computer Graphics: A Top-Down Approach With Shader-Based Opengl
By Edward Angel, Dave Shreiner, Edward Angel, Dave Shreiner
This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation...
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OpenGL Programming Guide
By Graham Sellers, John Kessenich, Dave Shreiner
1 online resource (1 volume) :
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OpenGL(R) Programming Guide: The Official Guide To Learning OpenGL, Version 1.2 (3rd Edition)
By OpenGL Architecture Review Board, Tom Davis, Mason Woo, Dave Shreiner, Jackie Neider, Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, OpenGL Architecture Review Board
OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images. The OpenGL Progr...
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