Dave Shreiner Books

Opengl Programming Guide: The Official Guide To Learning Opengl, Version 1.4
Opengl Programming Guide: The Official Guide To Learning Opengl, Version 1.4

By OpenGL Architecture Review Board, Tom Davis, Mason Woo, Dave Shreiner, Jackie Neider

Average: 0.00, 0 Ratings

1. Introduction To Opengl -- 2. State Management And Drawing Geometric Objects -- 3. Viewing -- 4. Color -- 5. Lighting -- 6. Blending, Antialiasing, Fog, And Polygon Offset -- 7. Display Lists --...

Read More
OpenGL(R) Reference Manual: The Official Reference Document To OpenGL, Version 1.4 (4th Edition)
OpenGL(R) Reference Manual: The Official Reference Document To OpenGL, Version 1.4 (4th Edition)

By OpenGL Architecture Review Board, OpenGL Architecture Review Board Et Al., Dave Shreiner, Editor, Dave Shreiner

Average: 0.00, 0 Ratings

The Official Reference Document to OpenGL, Version 1.4OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by renderi...

Read More
Interactive Computer Graphics: A Top-Down Approach With Shader-Based Opengl
Interactive Computer Graphics: A Top-Down Approach With Shader-Based Opengl

By Edward Angel, Dave Shreiner, Edward Angel, Dave Shreiner

Average: 0.00, 0 Ratings

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation...

Read More
OpenGL Programming Guide
OpenGL Programming Guide

By Graham Sellers, John Kessenich, Dave Shreiner

Average: 0.00, 0 Ratings

1 online resource (1 volume) :

Read More
OpenGL(R) Programming Guide: The Official Guide To Learning OpenGL, Version 1.2 (3rd Edition)
OpenGL(R) Programming Guide: The Official Guide To Learning OpenGL, Version 1.2 (3rd Edition)

By OpenGL Architecture Review Board, Tom Davis, Mason Woo, Dave Shreiner, Jackie Neider, Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, OpenGL Architecture Review Board

Average: 0.00, 0 Ratings

OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images. The OpenGL Progr...

Read More

Related Articles from our Blog

What is an EAN and How Does it Relate to an ISBN?

If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

Read More