Jason Schreier Books

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

By Jason Schreier

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Examines the development process of such marquee video games as Uncharted 4, Halo Wars, and Destiny, describing the challenges and demands of design.

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Press Reset
Press Reset

By Jason Schreier

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Blood Sweat and Pixels
Blood Sweat and Pixels

By Jason Schreier

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Press Reset
Press Reset

By Jason Schreier

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Kan Ter ve Pikseller
Kan Ter ve Pikseller

By Jason Schreier

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Reset At
Reset At

By Jason Schreier

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Unti on Games As Service
Unti on Games As Service

By Jason Schreier

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Unti on Games As Service
Unti on Games As Service

By Jason Schreier

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Related Articles from our Blog

What is an EAN and How Does it Relate to an ISBN?

If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

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