Jim X. Chen Books
Foundations of 3D graphics programming
By Jim X. Chen
"This thoroughly updated and enhances second edition of Foundations of 3D Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programmi...
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Foundations of 3D graphics programming
By Jim X. Chen
"This thoroughly updated and enhances second edition of Foundations of 3D Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programmi...
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Foundations of 3D Graphics Programming
By Edward J. Wegman, Jim X. Chen
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Tec...
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Guide To Graphics Software Tools
By Jim X. Chen, Jim X. Chen (Auth.)
Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers i...
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