Mike Mearls Books
Keep On The Shadowfell
By Bruce Cordell, Bruce R. Cordell, Mike Mearls, Bruce R. Cordell, Mike Mearls
A D&D adventure for characters of levels 1-3. The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark sca...
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Thunderspire Labyrinth
By Richard Baker, Mike Mearls, Hansonl
A 4th Edition D&D® adventure for characters of levels 4-6 Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth of Lost Souls. In r...
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Dungeons & Dragons Pyramid Of Shadows: An Adventure For Characters Of 7th- 10th Level
By James Wyatt, Mike Mearls, Wyatt, James, 1968-, Mearls, Mike
A D&D® adventure for characters of levels 7-10The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopy are the remains of empire...
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Dungeons & Dragons: Player'S Handbook 2- Roleplaying Game Core Rules
By James Wyatt, Jeremy Crawford, Mike Mearls
"Player's Handbook 2 is the most significant expansion to the 4th edition Dungeons & Dragons game. This companion to the 'Player's handbook' core rulebook introduces the primal power source, which...
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Dungeons & Dragons: Primal Power - Roleplaying Game Supplement
By Robert J. Schwalb, Logan Bonner, Rob Heinsoo, Mike Mearls, Wizards Of The Coast, Inc
take A Walk On The Wild Side! this Must-have Book Is The Latest In A Line Of Player-friendly Game Supplements Offering Hundreds Of New Options For d&d® Characters, Specifically Focusing On Heroes W...
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Dungeon Master'S Guide 2
By Robin D. Laws, James Wyatt, Mike Mearls, Greg Gorden, Wizards Of The Coast, Inc
A source of inspiration for Dungeon Masters of any levelThis core rulebook for the Dungeons & Dragons® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, wi...
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Player'S Handbook 3
By Bruce R. Cordell, Robert J. Schwalb, Rob Heinsoo, Mike Mearls, Wizards Of The Coast, Inc
Rules for psionic, divine, and primal heroes. Player’s Handbook® 3 expands the range of options available to D&D® players with new classes, races, powers, and other material.This book builds on the...
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Monster Manual 3
By Mike Mearls
This core rulebook introduces an innovative monster stat block format, that makes running monsters easier for the Dungeon Master, and presents a horde of iconic monsters that fit into any campaign.
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Psionic Power: A 4th Edition D&D Supplement
By Robert J. Schwalb, Mike Mearls, Wizards Of The Coast, Inc
new Options For Ardents, Battleminds, Monks, And Psions.hot On The Heels Of The player’s Handbook® 3 Core Rulebook Comes psionic Power™, A d&d® Supplement That Explores The Psionic Power Source In...
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