Sergey Mohov Books

Practical game design with Unity and Playmaker
Practical game design with Unity and Playmaker

By Sergey Mohov

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Chapter 4: Creating Your First Game; Using Vector geometry and physics; Win/Lose conditions; Creating artificial intelligence; Exercises; Summary; Chapter 5: Scripting and Custom Actions; Writing a...

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Practical game design with Unity and Playmaker
Practical game design with Unity and Playmaker

By Sergey Mohov

Average: 0.00, 0 Ratings

Chapter 4: Creating Your First Game; Using Vector geometry and physics; Win/Lose conditions; Creating artificial intelligence; Exercises; Summary; Chapter 5: Scripting and Custom Actions; Writing a...

Read More

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If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

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