Game Programming Algorithms and Techniques

Game Programming Algorithms and Techniques

Game Programming Algorithms and Techniques

by Sanjay Madhav

Average: 4.00, 1 Ratings

Login for the JSON version of this page.

Title
Game Programming Algorithms and Techniques
ISBN-10
0-321-94015-6
ISBN-13
978-0-321-94015-5
Author(s)
Sanjay Madhav
Publisher
Pearson Education
Published
2014
Format
Paperback

Want more book details?

Log in to see the subtitle, series, imprint, page count, language, subjects, genre, description and other editions of this book.

Metadata

EAN
9780321940155
ASIN
0321940156
Prefix
978
Group
0
Group Name
English language
Group Identifier
978-0
Registrant
321
Publication
94015
Check Digit
5
Formatted
978-0-321-94015-5

Related Articles from our Blog

What is an EAN and How Does it Relate to an ISBN?

If you’ve ever purchased a product online or in a store, you’ve likely come across a barcode. Behind these barcodes lies a standardized system that makes modern commerce possible. Two key codes often encountered are the EAN (European Article Number) and ISBN (International Standard Book Number). But what are they, how are they connected, and why are they so crucial? Let’s explore.

Read the EAN and ISBN guide